User Interface

  • Most Topular Stories

  • Video: How to Adjust Designs for Wide Screens

    LukeW | Digital Product Design + Strategy
    13 Nov 2014 | 12:00 am
    In order to display video content well, today's computing devices make ample use of wide screens. This impacts software design in several ways. To illustrate how, I share ways an interface design can adapt to both short/wide screens and tall/narrow screens in this short 3 minute video. This video is part of my User Experience How-To series sponsored by the Intel Developer Zone.
  • When to Use Toggle Buttons

    UX Movement
    anthony
    25 Nov 2014 | 10:42 am
    Users can get frustrated if they can’t find a specific action on your website. They experience this when you hide actions in dropdown menus. One context where this often happens is sorting content.Sorting content is important so that users can find what they want without going through an entire archive. Many make the mistake of putting their sorting options in a dropdown menu. Users only see the selected option, while the other sorting options are hidden. This causes users to miss the sort function.Instead of using a dropdown menu, use toggle buttons. Dropdown menus are useful for saving…
  • Android Vs. iOS Start Experience

    LukeW | Digital Product Design + Strategy
    23 Nov 2014 | 12:00 am
    How times change... Today's new iPad Air 2 experience consists of 23 or more steps and no less than three iCloud services (iCloud, iCloud Drive, & iCloud Keychain). In contrast, today's new Android Nexus experience consists of only 8 steps but with a mandatory 234MB update (some things don't change). Here's both start experiences in detail. Apple iPad Start Experience Google Nexus 9 Start Experience
  • The Sticker UI Book

    Konigi
    jibbajabba
    27 Oct 2014 | 10:56 am
    The Sticker UI Book is a UI design sketchbook that with templates (web, mobile, and storyboard) and UI element stickers, being produced by Jennifer Williams and Brandy Bora of Killer Inc. You can order one via their Kickstarter campaign which ends Oct 30 2014 7:44 AM PDT.
  • Attention: Factors and influencers

    My take on UX research and design
    usabilitygal
    17 Nov 2014 | 1:10 pm
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    Signal vs. Noise

  • Basecamp Stickers

    Shaun
    25 Nov 2014 | 7:48 am
    I really dug Apple’s Stickers commercial and the other day I thought, “Heck! We have stickers and laptops and dubstep!” So, why not make one of our own? I found the song and created a short waveform animation which I used as a template for the stop motion. I took 900 separate images of the sticker positions and cut it down to the 30 seconds you see here. Check out the full 60-second video here.
  • Sharing a first draft

    Jason Fried
    24 Nov 2014 | 12:38 pm
    Been working on some copy for the Basecamp site. I don’t know where it’s going to go yet – maybe on a new page, maybe it’ll replace something else, maybe we’ll even test it as the new home page. But I wasn’t thinking of where it was going to go when I wrote it. I was just thinking about what I wanted to communicate, what I wanted to say. It’s sort of an ode to project managers. So I wrote it. It’s not done, but I thought I’d share it so far. Here it is: You’re responsible for getting a project done. You need to pull together a variety of…
  • Writing-first Design

    Jonas Downey
    21 Nov 2014 | 11:24 am
    A quick way to measure a designer’s maturity is to watch what they do at the beginning of a project. Inexperienced designers are often smitten by the allure of new tools and quick results, so they’ll jump in to Photoshop or Sketch and start messing with layouts and style explorations. Seasoned designers know this can be distracting, so they might start by doing research or drawing in a paper sketchbook instead. Sketching is great, but before I start sketching, I start writing. Writing first has lots of advantages, regardless of the project you’re working on. Here are a few examples.
  • A Glimpse of Artificial Intelligence

    Jamie
    20 Nov 2014 | 11:00 am
    At 8:15 AM I called Safelite Auto Glass for a quote to fix a chip in my car’s windshield. I wasn’t expecting to get the work done today, but the customer service rep gave me a great deal. We scheduled the appointment for 9:30 AM. Then he asked if he could send me an email confirmation. Normally I don’t give out my email address because I don’t want to get on another mailing list. However, in my past experience there’s been miscommunication between the corporate call center and the place of service. In truth, the $50 Safelite quote was way below the $140 dealer…
  • Art and Craft

    Wailin Wong
    20 Nov 2014 | 9:38 am
    Priceless cultural artifacts and works of art belong in a museum, as Indiana Jones taught us. But if the museum doesn’t have the space for that painting or Cross of Coronado, these pieces go to companies like The Icon Group. Photo by Michael Berger Founded in 1980, The Icon Group is a specialized moving and storage business that performs the vital but unsung task of boxing up fine art objects and storing them safely. There’s an incredible amount of knowledge and skill that goes into handling an oddly shaped or fragile piece, and companies like The Icon Group only gain that…
 
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    Boxes and Arrows

  • When Information Design is a Matter of Life or Death

    Thomas Bohm
    18 Nov 2014 | 12:00 am
    In 2008, Lloyds Pharmacy conducted 20 minute interviews1 with 1,961 UK adults. Almost one in five people admitted to having taken prescription medicines incorrectly; more than eight million adults have either misread medicine labels or misunderstood the instructions, resulting in them taking the wrong dose or taking medication at the wrong time of day. In addition, the overall problem seemed to be more acute among older patients. Almost one in five people admitted to having taken prescription medicines incorrectly; more than eight million adults have either misread medicine labels or…
  • Teaching/Learning UX: Considerations for Academic-Industry Partnerships

    Guiseppe Getto
    7 Oct 2014 | 1:00 am
    Higher education is poised to help produce the next generation of user experience designers, but we can’t do it alone. In the wake of Fred Beecher’s recent “Ending the UX Designer Drought” and studies by Onward Search, UserTesting, and the Nielsen Norman Group, it is clear that the UX market is booming and that UX designers enjoy a high level of job satisfaction. It is also clear that too few UX professionals exist to meet current demand. And while apprenticeship programs like Fred’s can help meet much of this demand, those of us in higher ed who have hitched our research, teaching,…
  • UX Researcher: A User’s Manual

    Victor Yocco
    30 Sep 2014 | 1:00 am
    This article is a guide on what to expect, and how to get the most from your UX researcher–a user manual, if you will. You will invest a lot in your researcher and you deserve the greatest return. You should have high expectations for this critical component of your UX team, and following the recommendations presented in this article will help maximize your return. A long and prosperous future Congratulations on hiring a user experience design researcher!  When maintained correctly, a full time researcher will give you many years of strategic insight and validation, eliciting oohs and…
  • Redesign Democracy: Dare to Think Big

    Dirk Knemeyer
    23 Sep 2014 | 1:00 am
    Why are you in UX? It probably isn’t to get rich. Yes, there is plenty of money in being a UX professional today. If you’re competent, you should be enjoying a very nice lifestyle. But we do this not for money–being on the business side would be far better at achieving that goal. We do it for creative reasons, expressive reasons, quality of life reasons, perhaps even altruistic reasons. Yet, despite the broader motivations we share for choosing our vocation, we are rarely the community that spawns big ideas. It is more likely to be the capitalist, the marketer, or even the…
  • Five Things They Didn’t Teach Me in School About Being a User Researcher

    Chelsey Glasson
    16 Sep 2014 | 1:00 am
    Graduate school taught me the basics of conducting user research, but it taught me little about what it’s like working as a user researcher in the wild. I don’t blame my school for this. There’s little publicly-available career information for user researchers, in large part because companies are still experimenting with how to best make use of our talents. That said, in the midst of companies experimenting with how to maximize user researchers, there are a few things I’ve learned specific to the role of user researcher that have held true across the diverse companies I’ve worked…
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    ZURB

  • The Right Brain Myth

    26 Nov 2014 | 6:17 am
    Designers have been told that they have a gift, or are somehow different or more creative. They've been classified as right-brain thinkers. We know the brain is divided into two hemispheres — the common notion, psychologically, is that the left side of the brain holds language and is more logical, while the right brain is more creative. The problem is, it's not true. Creatives are right brain dominant, or so the theory goes. Over time we've perpetuated a myth that designers have been given special creative talents. It's hurting our ability to create great products. Moving Beyond…
  • We're Jazzed to Introduce Our Newest Marketer

    25 Nov 2014 | 10:00 am
    Our newest marketer hit the right note when we first met him. Not only did he impress us with his marketing skills, but his musical talents were off the charts. So without further ado, let's introduce you to ... Daniel Codella, Marketer Daniel spent his high school years traversing the globe, learning about different cultures. Most of all, he learned about his passion — music. You see, Daniel is the son of two musicians, so you could say music is in his blood. He's released several indie albums and singles, and had a chance to work with Jason Slater, a former member of Third Eye Blind.
  • Are You Ready to Become a Product Designer?

    25 Nov 2014 | 10:00 am
    Five years ago, it was all about UX, but we saw through that. At the time, we were pretty stoked about figuring out the best way to get to answers in product design (still are!). However, we realized that there aren't a lot of designers out there that understand what it actually means to be a product designer. UX is one part of it, but what are the rest of the pieces? This is the story of how you too can become a product designer. So stop being a UX/UI guru or prophet or whatever and start solving problems. The Values of a Product Designer Product designers not only need to have a core set of…
  • There's Life Beyond the App Store

    18 Nov 2014 | 10:59 am
    With the imminent release of Foundation for Apps, we've been chatting a lot about apps and how they're built. We've discussed the topic internally with our team, externally with our clients and with tons of our amazing ZURB friends. Much of that discussion revolved around not just how to produce apps, but what an app really is, how they differ from websites and even the future of where they'll go. Before Apps There Were Applications In the early days of computers, apps — or applications as they were once known — were pretty much the entire computer experience. You'd take a…
  • We've Lost the Guts to Think

    12 Nov 2014 | 3:38 pm
    Last week, we wrote about the the conundrum design agencies and in-house design teams face in growing successful design teams. While it paints a rather doom-and-gloom picture, the reality is that these are company problems. The role of being a designer is flush with opportunity. The challenge for designers, however, is picking a direction that provides the most professional growth and fulfillment. But there's a catch. While design opportunities are plentiful, most jobs don't provide designers with a way to shape design problems and create enough value in an organization. Companies are…
 
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    UX Magazine

  • How Do We Interact with Our Organizations?

    UX Magazine Staff
    26 Nov 2014 | 8:50 am
    November 26, 2014Earlier this month we announced a contest with Peter Morville to give away five signed copies of his book, Intertwingled. To enter, we asked readers to give us their answer to the question: "How has your organization's culture changed you (or vice-versa)?" Below you can see the reponses from our winners along with Morville's comments. You can also check out an excerpt from Intertwingled about using ethnography with users and stakeholders."My organization has changed me by making me appreciate the need and value of shopping ideas around one-on-one with co-workers and…
  • Comparing Popular Layer-Based and Code-Based Prototyping Tools

    Bona Kim
    25 Nov 2014 | 9:38 am
    November 25, 2014I recently had an opportunity to research prototyping tools for my company, Smule, which makes a slew of mobile music apps that let users create their own content. The company has grown quite a bit, and is taking on more ambitious features, leaving designers and engineers less time for prototyping. This is why I’m on a mission to find a perfect prototyping tool that meets the need of all the product designers at my company.In my last article, I reviewed popular page-based prototyping tools for making mobile interactive prototypes. Page-based prototyping tools are easy to…
  • Kicking Off the 2014 Design for Experience Awards

    UX Magazine Staff
    24 Nov 2014 | 9:27 am
    November 24, 2014We are excited to announce that the international Design for Experience (DfE) awards are back! This year's program, which UX Magazine presents in partnership with DfE, will showcase the best work done in 2014, with the call for entries open now. Do you know of any individuals, organizations, or products that demonstrate a thorough understanding of experience design? Submit a recommendation using the form on the right.The DfE awards don’t just recognize excellence for its own sake. The program draws valuable lessons from leading examples of mastery in UX and related…
  • Make Your App Vital By Reaching Out to Users in Context

    Mike Schneider, Skyhook Wireless
    19 Nov 2014 | 12:10 pm
    November 19, 2014When users download an application, how does their initial intrigue to transform into the feeling that the app is a vital part of their daily existence? The definition of "vital" differs depending on what kind of app users are looking for (e.g. productivity, utility, gaming), but a vital experience transcends basic functionality for each of these app categories. Creating a vital experience makes an app something that a user doesn’t want to—or can’t—live without.What Makes Your App Vital?Apps generally achieve can’t-live-without status by offering users vital…
  • Five UX Insights about Uber and the Ridesharing Economy

    Jennifer McCormick
    18 Nov 2014 | 11:09 am
    November 18, 2014I like Uber … a lot.So naturally, I decided to do what any user experience researcher worth her salt would and conducted a ride-along study with Uber customers in San Francisco as they took their Uber rides across town, collecting data using a notepad and video camera.Although my sample size was small (five riders of both genders), a few patterns of presented themselves quite clearly. Here is what I found:1. Uber Customers Don’t Only Use UberAlthough the participants weren’t recruited based on their current ride services and preferences, all indicated that they also use…
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    UXmatters

  • Big Picture or Detail Oriented? UX Requires Both!

    17 Nov 2014 | 8:42 am
    By Baruch Sachs Published: November 17, 2014 “If you’re not able to analyze and focus on the right patterns, you’ll end up buried. If you focus on catching every little crisis before it touches the ground and festers, you’ll constantly be putting out fires. Neither of these outcomes is a good place to be….” Autumn is a great time to be a New Englander. While autumnal beauty happens all over the world, New England is the place to be in the United States. Sitting on my back deck and looking at the forest behind my house is one of my favorite ways to get…
  • Fundamental Principles of Great UX Design | How to Deliver Great UX Design

    17 Nov 2014 | 8:38 am
    By Janet M. Six Published: November 17, 2014 Send your questions to Ask UXmatters and get answers from some of the top professionals in UX. In this edition of Ask UXmatters, our expert panel looks at the importance of considering the fundamental principles of great design—not just UX design principles, but design principles in general. Our panel also discusses how great UX design takes place within organizations, looking at this topic on many different levels. How can you create great designs when working with a variety of designers with different backgrounds and while working within…
  • The Making of a UX Designer

    17 Nov 2014 | 8:33 am
    By Traci Lepore Published: November 17, 2014 “He who knows others is wise; he who knows himself is enlightened.”—Lao Tzu “The most successful UX professionals aren’t just good at the basic skills that their profession requires. They are well-rounded, self-aware, empathetic, problem-solving beings. Mastery of these soft skills sets a person apart….” My background is in graphic design, and I’m an artist by nature. I learned the basics of user experience on the ground, in the early days. While those experiences gave me the fundamental skills that I…
  • About Face: The Essentials of Interaction Design

    17 Nov 2014 | 8:28 am
    By Alan Cooper, Robert Reimann, David Cronin, and Christopher Noessel Published: November 17, 2014 This is a sample chapter from the 4th Edition of About Face: The Essentials of Interaction Design, by Alan Cooper, Robert Reimann, David Cronin, and Christopher Noessel. Chapter 6: Creative Teamwork “In design and business, teams are common, but rarely are they successful or productive.” In the Introduction to this book, we described the Goal-Directed method as consisting of three p’s: principles, patterns, and processes. However, there’s a fourth p worth…
  • Parallax Scrolling: Attention Getter or Headache?

    17 Nov 2014 | 8:19 am
    By Jacqueline Kyo Thomas Published: November 17, 2014 “While parallax scrolling can be visually stunning and make a great first impression, it is also unexpectedly user hostile.” Parallax scrolling is a popular Web design trend, but is it worthy of all the positive attention that it’s getting? While parallax scrolling can be visually stunning and make a great first impression, it is also unexpectedly user hostile. And the metrics for the most popular WordPress themes on Template Monster indicate that parallax scrolling isn’t as popular as one might expect. Let’s…
 
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    A List Apart: The Full Feed

  • This week's sponsor: Proposify

    The fine folks at A List Apart
    25 Nov 2014 | 7:52 am
    Thanks to Proposify for sponsoring A List Apart this week. Learn more about their software to streamline your proposals and get faster sign-off.
  • Planning for Performance

    25 Nov 2014 | 7:00 am
    I want you to ask yourself when you make things, when you prototype interactions, am I thinking about my own clock, or the user’s? Paul Ford, “10 Timeframes” We’re not doing a good job Page-load times in the ten-second range are still common on modern mobile networks, and that’s a fraction of how long it takes in countries with older, more limited networks. Why so slow? It’s mostly our fault: our sites are too heavy, and they’re often assembled and delivered in ways that don’t take advantage of how browsers work. According to HTTP Archive, the average website weighs 1.7…
  • Blue Beanie Day 14: Toque ’em if You’ve Got ’em

    24 Nov 2014 | 5:30 am
    On Sunday, November 30, web designers and developers across the globe will celebrate Blue Beanie Day 2014, wearing a blue beanie to show their support for web standards. Join in! “What’s Blue Beanie Day,” you may ask? Well, it’s possible you’ve seen it in years past: a host of avatars on Twitter and Facebook, with selfies galore, each sporting a little blue toque. Here’s the thing: each is a tribute to the hat that launched a thousand sites: the blue beanie worn by A List Apart’s own Jeffrey Zeldman in that infamous selfie, and that eventually emblazoned the cover of Zeldman’s…
  • Driving Phantom from Grunt

    21 Nov 2014 | 5:30 am
    While building websites at Filament Group, there are a couple tools that consistently find their way into our workflow: GruntJS is a JavaScript Task Runner. It runs on NodeJS and allows the user to easily concatenate and minify files, run unit tests, and perform many other tasks, from linting to minification of images. PhantomJS is a headless (Webkit-based) web browser. A headless web browser renders a page without having a visible window. Using this functionality, we can write code that you would want to run in a browser, but see its results in the command line. This allows us to run scripts…
  • Matt Griffin on How We Work: Pricing the Web

    20 Nov 2014 | 5:30 am
    I probably don’t have to tell you that pricing is slippery business. It requires a lot of perspective, experience, and luck (read: trial and error). There are a number of ways we can correlate monetary value to what we do, and each has its pros and cons. It may seem at first glance that pricing models begin and end in the proposal phase of a project. That pricing is simply a business negotiation. But whether we’re talking about design, development, or business methodologies, our processes affect our motivations, and influence outcomes—often throughout the entire project. We’ll be…
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    LukeW | Digital Product Design + Strategy

  • Android Vs. iOS Start Experience

    23 Nov 2014 | 12:00 am
    How times change... Today's new iPad Air 2 experience consists of 23 or more steps and no less than three iCloud services (iCloud, iCloud Drive, & iCloud Keychain). In contrast, today's new Android Nexus experience consists of only 8 steps but with a mandatory 234MB update (some things don't change). Here's both start experiences in detail. Apple iPad Start Experience Google Nexus 9 Start Experience
  • Video: Mobile Navigation, Conversion, Input, & More

    17 Nov 2014 | 12:00 am
    Conversions@Google published a complete video recording of my two and a half hour seminar last month (September 2014 in Dublin) on optimizing mobile experiences for conversion using design. In part one I walk through the mobile opportunity and outline how to build for it using design considerations. To illustrate this process I detail the good and bad of several mobile navigation solutions including off-canvas layouts and the hamburger menu. Along the way I introduce and explain several important guiding principles in mobile design. In part two, I dive deep into mobile form design by…
  • Video: How to Adjust Designs for Wide Screens

    13 Nov 2014 | 12:00 am
    In order to display video content well, today's computing devices make ample use of wide screens. This impacts software design in several ways. To illustrate how, I share ways an interface design can adapt to both short/wide screens and tall/narrow screens in this short 3 minute video. This video is part of my User Experience How-To series sponsored by the Intel Developer Zone.
  • Requiring Less Taps in Mobile UI

    11 Nov 2014 | 12:00 am
    As our mobile devices increase in size and complexity, an over reliance on tap gestures for key interactions may be preventing us from creating simple, frictionless interaction designs. What's Wrong with Taps? Interfaces with clearly marked tap targets have the benefit of obviousness. That means the core purpose of an interface and how to use it is communicated with visible actions on screen. That's good right? Yes, but not if we stop there. Too many taps (especially non-obvious ones) can make simple tasks needlessly span across a series of screens. Each screen has to be loaded, parsed, and…
  • Eliminating Taps with Fluid Touch Gestures

    4 Nov 2014 | 12:00 am
    
Getting things done in most mobile applications requires taps -lots of them. But because of discovery issues, mobile designers have tended to shy away from using other kinds of gestures in their UI. Recently, though, a demo of fluid touch gestures by Ralph Thomas got me excited about gesture-based controls on mobile again. Ralph’s approach highlighted a compelling way to cut down on taps for common actions. To illustrate how, let’s look at a frequently used application like Apple Maps. One of the most common actions in Maps is getting driving directions. Accomplishing this in the app…
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    Andy Budd::Blogography Articles

  • Introduction to Value Pricing

    andybudd
    24 Nov 2014 | 4:25 pm
    I think most designers would agree that design has a huge amount to offer businesses in terms of differentiating products, solving complex problems and delivering increased value to consumers. I think most designers would also agree that this ability is often ignored or seriously undervalued by those same businesses. Value pricing is an attempt to redress the balance by pricing work based on the value it delivers to clients rather than the time it takes to create. The argument goes that the value of a logo, like the Coca-cola logo, is often worth more than the hours that went into its…
  • Craggy Island: The climbing gym that hates boulderers?

    andybudd
    25 Sep 2014 | 9:45 am
    Over that last year I’ve got really into bouldering. I’m not especially good, but I enjoy the mental and physical challenge of solving bouldering problems over the tedium of a regular gym. I tried rope climbing once, but wasn’t keen on all the equipment or the need to climb in pairs. So I much prefer the freedom and flexibility that comes with bouldering. When a work trip took me to Guildford, I decided to head down the evening before and check out Craggy Island. I’ve met a few people who climb there and highly recommend it, so I was looking forward to my bouldering…
  • Could the movies of your childhood be made today?

    andybudd
    19 Jul 2014 | 5:24 pm
    I’ve been thinking a lot about the effect digital technology is having on society of late. I’m especially curious how it’s changing our most formative years, when the stories we tell about ourselves are generated and our identity formed. Looking back, my adolescence seems like a halcyon time, devoid of mobile phones and status updates. Heading into the big city was an adventure into the unknown, and even something as mundane as meeting up with friends was fraught with uncertainty and excitement. A lot of the movie tropes of my childhood, relied on these vagaries. For…
  • My Advice to Young Designers and Developers

    andybudd
    15 Mar 2014 | 5:37 pm
    I meet them on a regular basis, tech-savvy teens who’ve been coding websites from an early age. They’ll often seek my advice about breaking into the industry. Should they continue their studies or jump straight into the labour market? I usually tell them that ability trumps education and I don’t put much faith on the current raft of tech degrees. So I’d prefer to see three years of experience than three years of study. That being said, I’ll also point out that University is about much more than just acquiring a skill. It’s a formative experience that will…
  • Specialism, Ego and The Dunning-Kruger Effect

    andybudd
    19 Feb 2014 | 5:15 am
    Every few weeks I see a discussion emerge that tries to dismiss the need for specialists in our industry, or refute their existence entirely. It usually goes along the lines of “I’m a [insert discipline] and I do my own [insert activity] so [insert specialism] is unnecessary or doesn’t exist”. While it’s great to have people with a broad range of skills and abilities, it’s also a little hurtful to people who have dedicated their careers to being good at a particular thing, as it implies that all their choices and hard work were a waste of time. Sometimes this conversation…
 
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    Jeffrey Zeldman Presents The Daily Report: Web Design News & Insights Since 1995

  • Diversity and Web Standards

    Jeffrey Zeldman
    26 Nov 2014 | 8:33 am
    ON THIS year’s Blue Beanie Day, as we celebrate web standards, we also celebrate our community’s remarkable diversity—and pledge to keep things moving in a positive, humanist direction. Racism, sexism, misogyny and other forms of foolish, wrongful pre-judging have no place in our beautiful community. As hard as we work to make sure our websites work for everyone, let’s work twice as hard to be certain we are just as open-hearted and welcoming to our peers as our designs are to our users.
  • No Ken Do (Musketeer Barbie Saves the Prince)

    Jeffrey Zeldman
    22 Nov 2014 | 1:10 pm
    I WATCHED dozens of Barbie videos hundreds of times when my daughter was three and four years old. I can’t praise their animation, dialog, or other cinematic and literary qualities, but this I can say in their favor: every Barbie video we watched was feminist and empowering in its messaging. This was not the Barbie my girl cousin grew up with, wondering which outfit she should wear to please Ken. This Barbie kicked ass. In one video, set in 18th Century France, Barbie and her roommates overcame sexism to become Musketeers. They exposed a conspiracy, beat male villains at swordplay, and…
  • Love, Devotion, Surrender

    Jeffrey Zeldman
    20 Nov 2014 | 5:44 am
    5:00 AM at San Francisco Airport, Gate 41. A young mother, whose orange capped son sleeps profoundly across her lap, is not faring well with her mobile phone call. Her voice cuts like a razor through the somnolent silence. Mommy, mommy, mommy, mommy, mommy, mommy, mommy, mommy, she cries. I don’t speak Spanish so it is the only word of her conversation I understand. The rest of the half-asleep passengers pretend not to listen. Her nails are elaborately pretty. There is a catch in her voice. The phone call ends and she hums to her child. She is so young.
  • Tested

    Jeffrey Zeldman
    1 Nov 2014 | 9:40 am
    WE ARE at a test prep program in Flatiron, where Ava is grudgingly taking an entrance exam. Lance, the program director, is good. He guarantees he can get Ava into a good middle school if she works. She is very resistant but between us we are making some progress. The place is about as fun-oriented as it could be. Lance is a game designer and animator. He is honest and doesn’t talk down to kids. But Ava is angry. She does not want to be here. Like many artistic people, she hates doing anything that doesn’t interest her. Also she sees the prep school as evidence that her mom and I…
  • Blue Beanie Day Tees & Hoodies

    Jeffrey Zeldman
    23 Oct 2014 | 10:52 am
    JUST IN TIME for Blue Beanie Day 2014, I’ve teamed up with our friends at Cotton Bureau to bring you Blue Beanie Day Tees and Blue Beanie Day Hoodies. For sale at cost (no profit). Hurry! Only 14 days left to buy: cottonbureau.com/products/the-blue-beanie-tee The eighth annual Blue Beanie Day in support of web standards will be celebrated around the world on November 30, 2014.
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    Max Design

  • Links for light reading (28/11/14)

    Russ
    27 Nov 2014 | 1:00 pm
    HTML5 The Group That Rules the Web HTML5′s “Dirty Little Secret”: It’s Already Everywhere, Even In Mobile 10 Typical HTML Interview Exercises CSS CSS Stats 10 Hidden CSS3 Properties You Should Know Microsoft Loader With CSS3 CSS-only Weather App Concept Sass / Less When to use extend; when to use a mixin Simplify Your Media Queries with Sass “Breakpoint” General Planning for Performance How To Create Your Own Front-End Website Testing Plan What’s New in Chrome 39 Typographers typefaces 15 Tools That Will Change How Your Web Design/Development Team…
  • Creating a new habit in 49 days

    Russ
    19 Nov 2014 | 4:12 pm
    Do you have an aspect of your life you want to change? Well, it can be done, if you do it in small steps, using big red crosses, and don’t break the chain. 1. First of all, read Jerry Seinfeld’s Productivity Secret – which can be boiled down to one simple message: “Don’t break the chain” 2. Check out a great introduction to the 49 days approach 3. Get started using a quick and easy “49 days” online app or an offline version of “49 days” 4. Share your experiences, get support etc via the 49 days sub-reddit. Maybe also check out: An…
  • Links for light reading (20/11/14)

    Russ
    19 Nov 2014 | 1:17 pm
    General Web standards for the future Style Guides A Sneek Peak at the Next Foundation for Apps The Hows and Whys of Using Large Type in Web Design 35 Radical Red Colored Websites for Design Inspiration Native Apps Are Part of the Web Making Agile Retrospectives Productive Pixelapse – Visual version control for design projects CSS CSS Specificity Graph Generator Evolving Code: From The Crust To The Core CSS Dig – Analyze your CSS in a new way Responsive The Responsive Images Community Group: What Comes Next UX UX for the Enterprise UI design pattern tips: the ‘follow’…
  • Links for light reading (14/11/14)

    Russ
    13 Nov 2014 | 12:58 pm
    HTML5 5 Obsolete Features in HTML5 How to Implement HTML5 Full Screen API CSS 7 CSS Units You Might Not Know About material-ui – A CSS Framework and a Set of React Components Materialize, a CSS Framework based on Material Design Using shades for eye-catching emphasis Cool Image Hover Effect With Pure CSS3 General 199 slides on Front-end Tooling Workflows Mozilla Introduces the First Browser Built For Developers: Firefox Developer Edition The $PATH to Enlightenment Showcase of Website Designs with Serif Typography Responsive 9 basic principles of responsive web design Responsive Web…
  • Links for light reading (6/11/14)

    Russ
    5 Nov 2014 | 3:52 pm
    HTML5 Using Helper Classes to DRY and Scale CSS Working with Regular Expressions in your HTML5 Forms CSS The Specificity Graph Styling Cross-Browser Compatible Range Inputs with CSS Styling And Animating SVGs With CSS General Just what is it that you want to do? A Deep Look at Data & Content Design Patterns codeshare – Share code real-time in your browser with other developers Responsive Responsive Images in Practice UX UI design pattern tips: ‘links to everything’ Six UX Lessons Learned from the New Facebook App, Paper Alan Cooper Talks About Face 4 and Issues in UX…
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    Muffin Research Labs

  • Proxying connections from FFOS with Charles

    Stuart Colville
    13 Nov 2014 | 11:37 am
    After my post on Live debugging with Charles, Nick Desaulniers asked if I knew if it was possible to proxy device traffic via Charles. I didn't, but I did know that if it was possible it was sure to come in handy. 10 freshly shaved yaks later… This post details getting FFOS (I'm using a flame with FFOS 2.1) to use Charles Proxy for all requests so we can debug requests on the phone. I'm using OSX for the rest of the commands etc, but this should work similarly on Linux just be prepared to changes a few paths here and there as required. You'll need the usual adb etc before you start. As…
  • Firefox: Fixing "sync encountered an error…" on OSX

    Stuart Colville
    12 Nov 2014 | 4:30 am
    I was trying to get sync up and running between multiple FF versions I kept getting a message saying: sync encountered an error while syncing: Unknown error. Sync has logs in about:sync-log I was seeing this: Crypto check failed: [Exception... "PK11_GenrateRandom failed" nsresult: "0x80004005 (NS_ERROR_FAILURE)" location: "JS frame :: resource://gre/modules/services-crypto/WeaveCrypto.js :: WeaveCrypto.prototype.generateRandomBytes :: line 550" data: no] Looking for a fix I found comment 33 in bug 1034979 |brew uninstall nss| and restart Fx seems to fix the problem for me. And sure enough…
  • Using Charles proxy to debug live code

    Stuart Colville
    5 Nov 2014 | 3:03 pm
    We had an interesting bug today on our Marketplace development server where the new Firefox Accounts (FxA) integration we're working on didn't work correctly under FFOS 1.1. After hooking up a phone with a 1.1 build I could reproduce the problem. But, due to the minified code (fwiw: we're going to be adding sourcemaps soon sourcemaps are now on -dev.) using the adb logcat output gave you a line but nothing more. Because FFOS 1.1's engine is Gecko18 it's equivalent to Firefox 18. So I thought if I can reproduce this issue in the desktop FF18, that might make things easier. To help I used…
  • Mozilla Festival 2014

    Stuart Colville
    29 Oct 2014 | 3:30 am
    Once again MozFest provided a great environment for hackers, thinkers and doers of all ages to get together and plan, talk about and make all kinds of things. Working for Mozilla I find Mozfest is somewhere that really makes you think about Mozilla's broader mission. It's quite easy to get a little blinkered in our thinking as we are primarily focused on the projects closest to us. The other part of it is seeing all of the amazing things that are going on, from the education and outreach, to those that are fighting for our privacy in a post-Snowden world and everything else in between. I…
  • Adding a DuckDuckGo search box to your blog

    Stuart Colville
    13 Aug 2014 | 4:46 pm
    I wanted to add a search to this blog. First I looked at adding a google site search. However, it's a script-based approach and it adds a ton of generated markup to the page. I then found that DuckDuckGo have a search widget. The immediate downside was that this is included via an iframe. However, I then found this snippet at the bottom of the page. You can also make and style your own box like our founder has on his blog (that one has a blue button, for example). Excellent I can do this cruft free. Here's the markup: This adds the basic form and a few options. To see the parameters you can…
 
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    Putting people firstPutting people first

  • Why the world needs anthropologists – an update

    Experientia
    27 Nov 2014 | 3:50 am
    Why the world needs anthropologists – Coming out of the ivory tower Location: Padua, Italy, Centro Culturale Altinate/San Gaetano Date and time: Friday, 5 December 2014, 13:00 – 18:00 Padua, Italy, 5 December 2014 – The second edition of the international symposium of applied anthropologists attempts to erase the boundary between ‘pure’ and ‘applied’ anthropology, and presents opportunities for establishing long-lasting cooperation between academics and practitioners. The symposium will feature three world-known speakers in the field of applied anthropology. The first…
  • Deep dive into drinking occasions

    Experientia
    27 Nov 2014 | 3:29 am
    Five years into his role as head of strategic insights at Heineken UK, Mick Doran believes that the brewing industry is learning valuable lessons from other FMCG sectors in becoming more consumer inspired and brand led. “Since he joined the brewer, Doran has established a shopper segmentation framework, which he says has helped his department to have more fruitful discussions with consumers, as well as internally. The ultimate aim of this segmentation is for Heineken to deliver products that meet changing consumer wants or needs – by looking at the ‘what, who, when, where, why’…
  • Are we viewing consumers as humans?

    Experientia
    27 Nov 2014 | 3:14 am
    Underneath all the shopping, online searching, and purchasing is a human being who takes a particular action for very personal reasons, writes Jure Klepic in The Huffington Post. Those reasons maybe based on a response to advertising or a referral from a trusted influencer, but it is just as likely that there is something that is engrained in their consciousness as a member of a particular cultural group. Marketing success comes from uncovering cultural differences and comprehending how those differences impact a brand or product. Many companies have started moving away from the numbers and…
  • Intel, Tony Salvador, and design anthropology

    Experientia
    27 Nov 2014 | 3:09 am
    Why would Intel need to conduct a tremendous amount of ethnographic research if all they are manufacturing are microchips? This short essay by Ioanis Hristodoulou eexamines Intel’s role in design anthropology on a worldwide context, exploring the work of Tony Salvador, who directs research in Intel’s Experience Insights Lab. Tony’s official role is to “identify new, strategic opportunities for technology caused on an understanding of fluctuating, global socio-cultural values” (Intel, n.d.). Through its use and support of design anthropological practices, Intel has continued to…
  • Everyday rituals and digital tech in the families of mobile workers

    Experientia
    21 Nov 2014 | 10:34 am
    Quotidian Ritual and Work-Life Balance: An Ethnography of Not Being There Jo-Anne Richard and Paulina Yurman (Helen Hamlyn Centre for Design, Royal College of Art) David Kirk and David Chatting (Culture Lab, Newcastle University) Paper presented at the EPIC Conference, New York, September 2014 This paper reports on current interdisciplinary design research that explores values held by individuals in their performance of everyday or ‘quotidian’ rituals in family life. The work is focused on mobile workers who may be away from home and family for extended and/or regular periods of time.
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    Reaction!

  • Prynt

    28 Nov 2014 | 2:13 am
    The Prynt case turns your smartphone into a Polaroid camera: [via TechCrunch / @rabbigreen ]
  • Point

    28 Nov 2014 | 2:06 am
    Point is a "softer" home security system. Instead of watching you, it listens and tracks air movements - so it feels less invasive.
  • Nevo

    28 Nov 2014 | 1:43 am
    Nevo is a minimalist smart watch. Instead of incorporating an electronic display, it displays time, steps, calories and swimming strokes via the illumination of its hour markers.
  • The Social Lamellaphone

    27 Nov 2014 | 9:43 am
    Created by Gary Warner, The Social Lamellaphone is a collaborative musical instrument made from recycled street sweeper bristles: [via Laughing Squid]
  • Tiny Cloud

    27 Nov 2014 | 9:34 am
    Richard Clarkson's Tiny Cloud is "an interactive lamp and speaker system, designed to mimic a thundercloud in both appearance and entertainment": See also: Smart Cloud (aka the previous version of Tiny Cloud).
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    Subtraction.com + Feed

  • Byker

    Khoi
    28 Nov 2014 | 9:40 am
    The Northern Block’s Byker typeface is a handsome geometric sans serif that, as the name suggests, is meant to evoke the high-end tooling of performance bicycles. Its designer, Jonathan Hill, says: The letterforms are constructed digitally from a technical grid and overlaid with handmade curves. The combination of this process creates a strong, organic font… Advertise on Subtraction.com.
  • Runway

    Khoi
    27 Nov 2014 | 8:30 pm
    Taken en route to California for the holiday with the iPhone 6 Plus’s pretty darn good camera. Happy Thanksgiving everyone. + Advertise on Subtraction.com.
  • What to Do with Homescreens

    Khoi
    26 Nov 2014 | 8:08 am
    Betaworks has a new, simple app called #Homescreen that lets you share screengrabs of your phone’s homescreen. The ostensible purpose of the app is to satisfy broad curiosity about what people put on the default screen of their phones, but Betaworks is actually doing this to better understand the broader trends behind this very personal… Advertise on Subtraction.com.
  • Kidpost Is Now Out of Beta

    Khoi
    25 Nov 2014 | 7:57 pm
    After several months of development, Kidpost is finally live and out of beta today! For those new to it, Kidpost is a simple service for parents that pulls pictures of your kids from social networks, bundles them into a nifty daily email, and sends that email along to friends and families. It’s the easiest way… Advertise on Subtraction.com.
  • M Magazine

    Khoi
    25 Nov 2014 | 5:57 am
    M Magazine is a new print and digital publication dedicated exclusively to the photographs taken with the Leica M series of rangefinder cameras. Whether the civil war in Central Africa or the problem districts of Caracas—countless stories are being told with the Leica M system. The LFI loan pool also contributes towards this: Leica cameras… Advertise on Subtraction.com.
 
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    Veerle's blog

  • Robins

    Veerle Pieters
    25 Nov 2014 | 8:27 am
    Lovely fall color palette.via Neil Stevens
  • Just one stray match…

    Veerle Pieters
    25 Nov 2014 | 8:20 am
    Screen-print by Olly Moss.via campo santo
  • Powerless

    Veerle Pieters
    25 Nov 2014 | 7:51 am
    Powerless by Andy Westface.via grain edit
  • Jimi Hendrix - Experience

    Veerle Pieters
    25 Nov 2014 | 7:17 am
    Jimi Hendrix Experience At Ellis Auditorium Amphitheatre Gig Poster 1969.via Visual Conversation
  • Bicycle Magazine spot illustrations

    Veerle Pieters
    25 Nov 2014 | 6:55 am
    Series of spot illustrations for the Beginner’s Guide in Bicycling Magazine.via Ty Wilkins
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    UIE Brain Sparks

  • Designing Content for Product Experiences, A December 11 Virtual Seminar

    Adam Churchill
    26 Nov 2014 | 6:11 am
    We’re wrapping up the 2014 Virtual Seminar schedule with a presentation from Facebook’s Jonathon Colman – Designing Content for Product Experiences. In this seminar, Jonathon Colman shares a framework he’s using at Facebook, one that anyone can use to build useful, usable content experiences for products. You’ll learn the principles of content strategy for interfaces by looking at several real-world examples. And you’ll gain the confidence you need to self-identify as a content designer, so you can act as a user advocate and have an impact with your organization or…
  • Looking for Another Amazing Web Developer Intern

    Adam Churchill
    25 Nov 2014 | 11:57 am
    We’re looking for an amazing Web Developer Intern for a paid, 6-month internship. It starts in January 2015 in our offices just north of Boston. Fast Forward Six Months… We’d like to thank you for doing a fantastic job as our 2015 Winter/Spring Web Developer Intern. You’ve excelled at maintaining, editing, and documenting our stable of web properties. You spent much of your time creating all of our outbound HTML emails, and managed those campaigns through MailChimp, our email service provider. Your site development skills are top-notch, as you worked closely with our web team to…
  • Jared Spool – How Do We Design Designers? Live!

    Sean Carmichael
    21 Nov 2014 | 6:47 am
    [ Transcript Available ] Why don’t design students coming out of school know about responsive design or creating mobile apps? Why are our self-taught hackers and C.S. grads having a tough time keeping up with the pace of technology innovation? It’s not that schools or professional development programs are slow to adapt; it’s more complicated than that. But our tendency to focus on skills alone just isn’t sustainable. Instead, we need to start investing in the ways we create designers and fuel their growth. Doing just that takes a combination of practical education, soft-skill…
  • UIEtips: Un-Sucking the Touchpoint

    Jared Spool
    18 Nov 2014 | 10:56 am
    In this week’s UIEtips article, Chris Risdon defines and establishes criteria for touchpoints, in effect, unsucking the touchpoint. Here’s an excerpt from the article: It became clear that a touchpoint is a moment in time. I want to design to support that moment in time. More specifically, a touchpoint is meeting that need through delivering on the company’s value proposition in that time and place. Read the article: Un-Sucking the Touchpoint. How does Chris’ definition relate to your understanding of the touchpoint? Leave us a note below.
  • Cyd Harrell – Doing “Pocket Research” to Learn About Your Users’ Lives Live!

    Sean Carmichael
    18 Nov 2014 | 7:48 am
    [ Transcript Available ] Mobile phones are like research platforms in our pockets. With the right strategy, we can quickly understand our users’ behavior, wherever they are. And given the ubiquity of mobile usage — even among hard-to-reach populations — we as UX designers are especially poised to make our lives easier while designing better products. That is, if we actually do the research. Fortunately, Cyd Harrell knows how to gather data without breaking budgets or extending timelines. In this talk, you’ll hear how to: Choose the right mobile methods to answer deeper UX questions…
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    Konigi

  • RemoteIE: Remote Testing for Internet Explorer

    jibbajabba
    3 Nov 2014 | 11:38 am
    The Microsoft Remote Desktop app lets you use Azure RemoteApp to test your site on IE (on Windows 10 Technical Preview from anywhere). After you download the app for Mac, Windows iOS or Android, you can connect to their cloud-based version of IE.
  • The Sticker UI Book

    jibbajabba
    27 Oct 2014 | 10:56 am
    The Sticker UI Book is a UI design sketchbook that with templates (web, mobile, and storyboard) and UI element stickers, being produced by Jennifer Williams and Brandy Bora of Killer Inc. You can order one via their Kickstarter campaign which ends Oct 30 2014 7:44 AM PDT.
  • Code.org Program for K-5

    jibbajabba
    9 Oct 2014 | 10:12 am
    Code.org now has an elementary school program (Kindergarden - 5th grade), and Code Studio for the program looks like its modeled after the free MIT Scratch app, a visual tool that we used with our first son to introduce computer science fundamentals a few years ago. Good stuff.
  • Aral Balkan: “I, Simulation"

    jibbajabba
    29 Sep 2014 | 11:25 am
    Aral Balkan’s “I, Simulation” talk about the current state of privacy and freedom in software and services is one the best presentations I’ve watched this year. Balkan talks about business models that focus on user data, and what that can mean to your "privacy." Watch the talk below, given at Open Exchange in Munich, Germany. The information you hand over using service providers like Facebook (think also Messenger, Whatsapp, Instagram) and Google (think also Gmail, Hangouts, Android Devices, Drive, Nest, Dropcam, and Fiber) is already being used to create simulations of you, and he…
  • Dedesign the Web 2

    jibbajabba
    26 Sep 2014 | 11:32 am
    Head to Dedesign the Web and play name that website using wireframes. Courtesy of Designation.
 
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    The UX Booth

  • Increasing Customer Empathy from Day One

    Lynsey Thornton
    25 Nov 2014 | 6:30 am
    The success of many startups can be attributed to founders knowing their target market inside and out. As companies grow and new staff members arrive into a high-pressure, fast-moving environment, this level of customer insight risks getting lost. There’s one necessary component to instilling a high level of UX knowledge and understanding across a large or growing company: UX onboarding. Incorporating UX principles into the onboarding process increases the likelihood that all employees will be as empathetic to the needs and motivations of the user as the original founders. At Shopify,…
  • How to Make Sense of Any Mess

    UX Booth
    20 Nov 2014 | 7:30 am
    On Tuesday we spoke with information architect and author Abby Covert, about her new book How to Make Sense of Any Mess. Today, we’ll be offering readers an excerpt of the book itself. About this preview: The following is a preview of the first chapter of How to Make Sense of Any Mess. Now available in paperback and for kindle via Amazon. Introduction Think about everything you have to make sense of each day. Projects, products, services, processes, collections, events, performances, boxes, drawers, closets, rooms, lists, plans, instructions, maps, recipes, directions, relationships,…
  • Making Sense of IA Messes

    UX Booth
    18 Nov 2014 | 6:55 am
    “The number one challenge of teaching information architecture, is getting people over fear,” says information architect Abby Covert. Abby’s new book, How to Make Sense of Any Mess, guides would-be information architects past their fears. We’re very excited to have the opportunity to ask her about the messes she’s encountered, the solutions she’s discovered, and how a little IA knowledge can go a long way toward improving any UX design. Thanks for speaking with us Abby! You talk about fear a lot throughout your book. Why do you think that fear is so common…
  • Keeping Up With an Ever-Evolving Internet

    Kim Morrow
    11 Nov 2014 | 6:30 am
    Welcome to the future of the web. A few weeks ago we explored the history and future of the internet in Web 2.0, Web 3.0, and the Internet of Things. But there’s a lot more to be said about the innovations that are moving us from the semantic web of today into the Internet of Things, or network of smart devices we’re creating for tomorrow. Equally, there is a lot more being said—by reporters, entrepreneurs, and professors, all focused on the same questions: how have the previous technology shifts affected us, and how will the future of technology impact us? As UX…
  • Building Products, Building Habits

    UX Booth
    6 Nov 2014 | 6:30 am
    On Tuesday, we published a book review of Nir Eyal’s new book, “Hooked: How to Build Habit-Forming Products.” Now, we’re very excited to have a chance to speak with the author himself—read on to see what Eyal has to say about technology, the Internet of Things, and the difference between habits and addictions. And don’t forget to enter the free giveaway, for a chance to win a copy of the book! Thanks for speaking with us today, Nir! We really enjoyed “Hooked: How to Build Habit-Forming Products.” In it, you define a hook as the experience a user…
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    User Vision » Articles

  • Engagement Booth– World Usability Day

    Nicola Dunlop
    27 Nov 2014 | 6:28 am
    We would like to say a heart-felt congratulations to those newly engaged couples, some of which were a little camera shy but most are looking lovely hanging in our Engagement Wall! The Engagement Wall provided some light-hearted fun around looking at the importance of building real customers into the development of personas.   A persona is an archetypal user which represents the needs, goals, values, and behaviours of larger groups of customers. When used within project development they assure that the final outcome has been designed with the user in mind and is not simply driving a…
  • Engaging with users – mobile diary studies

    Ed Chandler
    26 Nov 2014 | 12:38 am
    We gather user insights through a smorgasbord of techniques from one on one usability testing through to co-creation workshops. One of the techniques we use to specifically understand user behaviour in the natural environment (ethnographic research) is mobile diary studies. There are a variety of mobile diary study apps available, which enable participants to write, take a video or capture photos of their everyday experiences in real time. The key here is that we get raw, “in the moment” experiences. For WUD 2014 we decided to run a mobile diary study with our attendees to get them…
  • What does engagement in UX mean to the Games & Lottery Industry?

    Abi Reynolds
    25 Nov 2014 | 1:53 am
    During World Usability Day 2014 we were delighted to host a panel of industry experts talking about engagement in the Games and Lottery Industry. I’ve provided a brief recap of what was covered and why, from a UX perspective, engaging with your users is so important. The panel We had Ricardo Viana, Lead Designer at Reloaded Productions; Stefan Pearson, eGaming Marketeer at People’s Postcode Lottery; and Tanya Laird, Founder of Digital Jam and Gaming Expert.  I spoke about my previous experience as UX Research manager in Paddy Power Dublin. We had lots of interesting discussions on…
  • Removing iOS barriers to engagement

    Gayle Whittaker
    20 Nov 2014 | 6:51 am
    My focus on this year’s World Usability Day (WUD) theme of ‘engagement’ was to showcase how the iOS platform addresses accessibility barriers.  By doing this I wanted to highlight how easy, and vital, it is to engage people with disabilities and showcase the iOS features that can benefit anyone, not just people with disabilities. iOS devices are user-focused  and are designed to look and work beautifully so even the simplest tasks are engaging.  So how does the interaction on iOS become accessible to people with disabilities? Accessibility built in There are a range of features…
  • Osmo – Not just a kids game

    Amy McInnes
    19 Nov 2014 | 12:18 am
    As part of World Usability Days theme on Engagement, I chose to showcase a game that I felt not only had a great User Interface (UI), but that captured this years theme in numerous ways.  May I present Osmo. Osmo promotes social intelligence and creative thinking by bringing online interaction back into the real world through three simple, yet highly engaging, games (you’ll most likely remember from your childhood). How it works Osmo works by recognising objects in the real world by using the iPad’s front-facing camera with a mirror.  This mirror enables the camera to look down on the…
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    UX Movement

  • When to Use Toggle Buttons

    anthony
    25 Nov 2014 | 10:42 am
    Users can get frustrated if they can’t find a specific action on your website. They experience this when you hide actions in dropdown menus. One context where this often happens is sorting content.Sorting content is important so that users can find what they want without going through an entire archive. Many make the mistake of putting their sorting options in a dropdown menu. Users only see the selected option, while the other sorting options are hidden. This causes users to miss the sort function.Instead of using a dropdown menu, use toggle buttons. Dropdown menus are useful for saving…
  • How Link Blocking Can Increase Your Click-through Rate

    anthony
    18 Nov 2014 | 7:05 am
    User research has proven that the larger a target is, the faster and easier it is to click. That means if you turn a link into a button, you can increase your click-through rate. But if you turn your button into a link block, you can increase it even more.Link blocks are larger click targets than links and buttons. They’re a clickable block placed on an area of content. Link blocking makes clicking easier because users don’t have to look for a link or button and target it with accuracy. They can move their mouse over the content area and click without doing as much work.Moving the mouse…
  • CrazyEgg: Discover Where Your Users are Clicking

    anthony
    11 Nov 2014 | 10:07 am
    [This is a sponsored post that helps support UX Movement. Thanks for reading.]What if you could see through the eyes of your user? This is one advantage you need if you want to optimize your website for higher conversion rates.CrazyEgg is offering you a free 60-day trial to try their heatmap technology. It tracks where on the page users are looking and clicking. This allows you to see which page elements and sections are getting the most attention.The scrollmap tells you where above the fold and below the fold users spend most of their time. This allows you to place important content in areas…
  • ReadyMag: Publish Your Digital Story

    anthony
    28 Oct 2014 | 6:53 am
    There are websites that offer information and ones that tell a story. What do you want your website to do? Most sites that try to tell a story are hard to follow because they use a traditional page layout.ReadyMag allows you to publish your own digital stories without any knowledge of coding or design. Your story is displayed in a single-page carousel layout that makes it easy for readers to follow.It uses the full-width of the page to display content. The page is clutterless with no sidebars or navigation bars to distract the reader. The carousel arrow takes the reader from page to page with…
  • Why You Should Remove Orphans from Your Body Text

    anthony
    21 Oct 2014 | 10:34 am
    Did you know that the way your body text wraps can affect how users read it? Orphans are short lines that appear at the end of a paragraph. You should remove them from your body text because they affect the readability and aesthetics of a web page.When users read lines of body text, they build up a reading rhythm. Orphans interrupt the user’s reading rhythm and cause an awkward ending. The shortness of the last line makes finishing the paragraph feel abrupt. You can even hear how disjointed an orphan sounds by reading the paragraph aloud. A good paragraph should flow from beginning to…
 
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    Baymard Institute

  • Product Page Usability: Recommend Both Alternative & Supplementary Products (Only 42% Get it Right)

    Jamie Appleseed
    24 Nov 2014 | 10:04 pm
    While there’s generally a correlation between good usability and “good for business”, there are some instances where the two align exceptionally well. Suggesting both alternative and supplementary products is one of those instances: it’s good for business and great for usability. Yet, when benchmarking 50 top e-commerce sites we discovered that only 42% tap into this “match made in heaven”. Users land on product pages for many different reasons and from widely different paths. Often times these users don’t yet know the exact product which they need,…
  • Form Usability: Getting 'Address Line 2' Right

    Christian Holst
    3 Nov 2014 | 10:37 pm
    While ‘Address Line 2’ may seem like an insignificant aspect of an e-commerce design or overall form design, we have observed this form field to be the cause of bewilderment and uncertainty for users during both our checkout usability and mobile e-commerce research studies. Now, it should be noted that ‘Address line 2’ was never observed to be the direct cause of checkout abandonments during any test sessions. Poor ‘Address line 2’ designs did however contribute to a sub-par form filling experience during both studies, as the test subjects spent excessive…
  • Form Usability: The Pitfalls of Inline Accordion and Tab Designs

    Jamie Appleseed
    20 Oct 2014 | 10:03 pm
    During our e-commerce research studies, particularly on checkout usability, we’ve found that tab-style and inline accordion form layouts can inadvertently confuse users, or even flat out violate their expectations. The issue arises when users can’t figure out which form fields will be submitted – whether it is only the fields in the currently active inline accordion or tab “sheet”, or whether the collapsed “sheets” will be submitted as well. In this article we’ll dive into the observations from our test sessions, highlight the issues and design…
  • Fixing Bugs – the Next 'Big Thing' in E-Commerce?

    Jamie Appleseed
    6 Oct 2014 | 10:24 pm
    Technical errors can obviously be highly problematic as they can prevent the user from proceeding. Here Amazon is asking the user to fix a problem that isn’t there. Bugs can be pure poison to e-commerce sites. Layout bugs and flawed interactive features not only leaves a poor impression on users but can in some cases even lead them to think the site has been hacked. Page errors and site maintenance are even more disruptive as they can outright prevent users from proceeding. During our usability studies we repeatedly get to observe just how impatient and unforgiving users are of such…
  • Form Usability: Validations vs Warnings

    Jamie Appleseed
    22 Sep 2014 | 11:34 pm
    There’s a major difference between form validations and warnings. Form validations enforce a set of rules and won’t allow the user to proceed, while warnings alert the user about possible problems but will allow them to proceed. While e-commerce sites would do well in adopting both strategies, it’s unfortunately few that make use of warnings (our checkout benchmark study found that 64% don’t have ‘address warnings’), and similarly regrettable we often observe sites enforcing overly restrictive form validations that completely block a (small) sub-group from…
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    Wireframes Magazine

  • 2086 Icons From Icons Mind

    Jakub
    26 Nov 2014 | 7:45 am
    More icons. Lots of icons. Android icons. iOS icons. :) They come with perfect grids, flexible customization, line vs. glyph styles and support a wide range of formats such as: AI, Sketch and SVG, EPS, PNG and PSD. All that is available from within the amazing icon package from Icons Mind. It has 2,086 icons and 53 different categories. Good stuff. :) Enjoy. Get Your Perfect Set From Icons Mind
  • GoodUI FASTFORWARD

    Jakub
    21 Aug 2014 | 2:46 pm
    Do you find you’re sometimes designing or building out pages and wish you could start off with a template that has a proven conversion track record? Here is something for you. GoodUI Fastforward is a set of our best performing UI page templates with a sharp focus on conversion. Now keep in mind that we’re continuously striving towards making the templates better as we learn from running a/b tests on an ongoing basis. When it comes to conversion, we continuously tweak and improve and therefore the pages within contain a change history on the second page of the PDF. Of course we…
  • Pidoco Special Offer: 50% Off Until August 15th

    Jakub
    29 Jul 2014 | 5:19 am
    What if you could create a complete set of amazing wireframes in just a few hours? What if you could make these wireframes behave like an actual app so that users can click through them? And what if you could not only click through them, but also simulate touch and swipe gestures, page transitions and test how a mobile app reacts when the user tilts or turns their phone or changes their location? Berlin-based Pidoco has just released a set of new features which allow designers, analysts and UX folk to prototype a vast range of interactions in their wireframes in order to simulate realistic…
  • pentotype

    Jakub
    15 Jul 2014 | 4:49 am
    pentotype is a new drawing software that lets you create clickable wireframes on your iPad or on your desktop with a graphics tablet. Since drawing sets virtually no limits, you can create any interface that you want, be it a website, a game, or a regular application with a custom UI. You can quickly share ideas with your team and see how the user will walk through your app. Drawing When you start a new project in pentotype, you’ll get an empty, infinite canvas. After inserting a new screen, either by selecting it from the side bar or just by drawing a rectangle, you can go ahead and draw…
  • Axure Flat UI Kit

    Jakub
    12 Jun 2014 | 9:03 pm
    Although I don’t use Axure for prototyping, and I might have some particular views on flat design, this new Axure Flat UI Kit does look pretty slick at first glance. The controls within the template definitely seem to behave a lot smoother since I last remember how Axure looked over a year ago. Nice work. The UI Kit includes over 310+ interactive and beautifully crafted page elements, modules and complete templates. The UI Kit uses Axure’s powerful widget library. Create complex and interactive wire frames with a snap. Icons included. Have a look inside Credits: Marc-Oliver Gern
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    The UX Bookmark

  • Fill Your Portfolio With Stories

    admin
    18 Nov 2014 | 2:36 am
    On the trail of exploring our next career move, it’s likely we’ll need to show the path we’ve been on. As part of a design team, that usually means displaying our work. However, if we didn’t make proper arrangements before we took the job, it’s very likely we can’t show much of our work to anyone. Consultants, contractors, and full-time employees are usually covered (in the US at least, but most other places as well) by a “work for hire” agreement, which means that the people we work for own all the work product we produce. Wireframes, sketches, and other deliverables…
  • 234 Tips and Tricks for Recruiting Users as Participants in Usability Studies

    admin
    3 Nov 2014 | 12:20 am
    A well-managed recruiting program at an organization allows teams to quickly find quality participants for usability studies. This free 190-page report from the Norman Nielsen group gives you 234 guidelines on how to set up and manage a recruiting program. It also presents advice on when to outsource to a recruiting agency and when to use in-house recruiting. Topics covered Learn how to set up and manage a recruiting program to get the right users for usability studies Know when it’s appropriate to outsource to a recruiting agency or use in-house recruiting Planning for recruiting…
  • Colour Contrast Analyser

    admin
    2 Oct 2014 | 1:03 am
    The Colour Contrast Analyser (CCA) helps you determine the legibility of text and the contrast of visual elements, such as graphical controls and visual indicators. This tool provides two useful core functionalities: It provides a pass/fail assessment against Web Content Accessibility Guidelines (WCAG) 2.0 color contrast success criteria. It simulates certain visual conditions such as including dichromatic color-blindness and cataracts, to demonstrate how your web content appears to people with less than 20/20 vision. The CCA is available for Windows and Mac, and in multiple languages…
  • Flat vs. Deep Website Hierarchies

    admin
    23 Sep 2014 | 10:01 pm
    Information can be organized in either flat or deep hierarchies; both have their advantages and pitfalls. Should your website’s hierarchy be flat or deep? Like most design questions, there’s no single right answer, and going too far to either extreme will backfire. Flat hierarchies tend to work well if you have distinct, recognizable categories, because people don’t have to click through as many levels. When users know what they want, simply get out of the way and let them find it. But there are exceptions to every rule. In some situations, there are simply too many…
  • An Optimized The UX Bookmark Experience across Desktop, Mobile & Tablet

    admin
    2 Sep 2014 | 6:06 am
    The UX Bookmark has always looked great on the desktop. And now, it’s going to look equally great on the mobile and tablet. For getting this done, I had to learn how to create responsive sites and did it, just as I enthusiastically took the task of making WordPress act as a custom CMS for The UX Bookmark many years ago. Know that I am not a developer so I am pretty happy with all of it. With that said, go ahead and enjoy accessing The UX Bookmark from any device. Feedback is welcome. The next step is for me to optimize The UX Bookmark for wide screens. By the way, I notice that the site…
 
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    My take on UX research and design

  • Attention: Factors and influencers

    usabilitygal
    17 Nov 2014 | 1:10 pm
  • Which do you remember? Computers of the past

    usabilitygal
    3 Nov 2014 | 6:48 am
    Attending the Manchester Science Festival was incredible. Not only were there computers, mobiles and televisions from decades gone by, but they were all in full working condition, which meant I could re-live some of the highs (space invaders) and lows (error messages and recovery) of my first experiences with computers. Did you have any of these computers? Did you play any of these games? Which was your favourite? Tweet me BBC Micro: Chuckie Egg (1983) I don’t remember this computer or Chuckie at all, but looking at the launch date of chuckie (1983) I was only a toddler so…
  • Psychology of online shopping: Men vs Women

    usabilitygal
    25 Oct 2014 | 2:28 am
    Have you ever wondered if there’s a difference between how men and women shop online? What can you do to persuade each sex to buy from your website? This infographic by Minewhat showcases 18 strategies you can use to persuade both men and women to buy from you.
  • Infographic: 2015 E-commerce Opportunities

    usabilitygal
    24 Oct 2014 | 5:08 am
  • Christmas 2014: Key Shopping Dates (US)

    usabilitygal
    23 Oct 2014 | 2:26 am
    9 weeks until christmas day! Yes christmas 2014 will be here before you know it! Have you predicted what your biggest shopping days will be online, offline and per platform? Well, if you haven’t, get a cup of warm cocoa and have a look at last years key shopping dates for the US… Liked this? Have a look at Keep It Usable’s 2015 e-commerce opportunities infographic
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    user experience design, ux and usability blog - keepitusable

  • World Usability Day 2014

    keepitusable
    13 Nov 2014 | 6:53 am
    Happy World Usability Day! Yes today is that time of year when all usability practitioners reflect on another year of helping businesses to improve their user experience and making the lives of everyday people better. It’s a day when we can reflect on the improvements we’ve brought to the world. We’re a little like silent heroes, busily working away to make the average persons day a little easier and less frustrating, without them ever realising who we are, just how much we fight for good design on their behalf or the end difference we make to their lives. Great design…
  • Infographic: 2015 E-commerce Opportunities

    keepitusable
    23 Oct 2014 | 2:53 am
    Source: Statistics from the e-commerce expo October 2014 day 1 and day 2.
  • More fascinating e-commerce insights for 2015! Expo day 2

    keepitusable
    8 Oct 2014 | 11:46 pm
    Following our hugely popular write-up of the e-commerce expo day 1, here’s what happened on day 2. It’s even better, with fantastic insights on how to be successful in e-commerce in 2015, with advice from Paypal, Maplin and leading successful entrepreneurs! The future of payments now Rob Harper, Paypal Mobile payments are growing rapidly. More and more consumers are using their mobile to purchase. It means they’re buying on their terms and on their device. However, £1.5bn was lost to uk commerce in the last year! Why? Payment friction is one of the leading reasons why…
  • Fascinating insights: E-commerce expo day 1

    keepitusable
    4 Oct 2014 | 5:46 am
    This week we attended the London e-commerce expo to discover the latest statistics, technology and importantly, what’s predicted to be big in 2015. Here’s our write-up of the sessions we attended on day 1 (day 2 to come soon). What’s very clear is that mobile will be massive in 2015! New technology enabling more advanced tracking of customers offline and online will also pave the way for advanced data, customer engagement and retargeting across channels (more of this in our next blog post: day 2). Driving Sales in a connected world Tracy Yaverbaun, Facebook Mobile was a…
  • The future of e-commerce: Generation Z

    keepitusable
    1 Oct 2014 | 12:05 am
    The next up and coming wave of consumers are called generation Z. Born between the mid 1990s and 2010, these young people have been brought up with the internet and social networks. They are ‘Digital Natives’ and as a marketer or product owner you will need to approach this generation of consumer very differently. So, let’s learn more about them… Who are Generation Z? Right now they are aged between 4 and 19 years old. They currently make up more than a quarter of the US population and this is still growing. They spend nearly every waking hour online. 46% are…
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    All About CAD Conversion

  • Changing CAD Trends Emerge in 2014

    Diane Mitol
    7 Nov 2014 | 1:03 pm
    Changing CAD Trends Emerge In 2014 Business Advantage recently published a paper about CAD Trends in 2014.  Two subjects in this paper resonated with me:  (1) the prevalence of 3D CAD Modeling in AEC/Manufacturing and Process & Plant and the growing importance of Mobile CAD.  While AEC applications were the first to adopt 3D Modeling and mobile CAD, simply because of the ease with which Architects could provide virtual models for their clients and the immediacy with which the Building Manager could change the plans on site, today, the manufacturing industry runs a close…
  • Need More than Automatic R2V for AutoCAD?

    Diane Mitol
    30 Oct 2014 | 3:37 pm
    Need More than Automatic R2V for AutoCAD? Designing and coordinating in CAD applications usually requires that you print and share information in analog form. But, paper documents can be disruptive to your digital workflow, often requiring you to redraw the technical plans to accommodate late design changes or changes made on-site.  Scanning the marked-up paper originals makes it easier to integrate your project into CAD, letting you save significant amount of time by not having to redraw. If you’re an AutoCAD® user, AutoCAD® Raster Design lets you convert raster images into DWG™…
  • The Advantages and Uses of BIM

    Diane Mitol
    20 Oct 2014 | 2:51 pm
    The Advantages and Uses of BIM BIM has many advantages over traditional CAD design methods and represents a completely different approach to building design and documentation.  Since CAD essentially automates the traditional “paper & pencil” process, CAD drawings are created as stand-alone documents, and design changes need to be followed up and implemented manually on each CAD drawing. BIM (Building Information Modeling) applications enable the buildings to be “built” in a virtual environment with all data stored in the central building model, enabling design changes to be…
  • Manual vs. Automated Raster to Vector Conversion

    17 Oct 2014 | 11:38 am
    Manual Vs Automated Raster to Vector Conversion Raster and Vectors are two formats of data structures used for storing engineering data. All major CAD software are developed primarily using these data structures. Based on the usage of the data the engineering drawings are stored either as raster images or vector data. Engineering drawings which are to be frequently updated or any changes to be made then it is stored in vector format. If no changes are required and the engineering data is just to be stored then the data is stored in raster format. A raster image is majorly used for viewing…
  • How to Preserve Old Books and Delicate Historic Materials

    Diane Mitol
    1 Oct 2014 | 12:22 pm
    How to Preserve Old Books and Delicate Historic Materials It is important to recognize just how fragile these types of paper-based records really are.  Many books and historical documents that were created after the 1830’s and before the 1980’s were created on paper made from wood pulp and alum-rosin sizing.  This combination resulted in acidic conditions that accelerated the deterioration of paper.  Paper made earlier than the 1830’s was made from rags, which has a better survival rate than the acidic wood pulp mixture used for the 150 years when many important documents…
 
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